A Garden Friend follows on a school trip. This collectible is at the end of World 5. Use the forward and reverse feature to focus on the egg in the memory until it starts shaking.
Find out the best tips and tricks for unlocking all the achievements for The Gardens Between in the most comprehensive achievement guide on the internet.
The Gardens Between is a surreal puzzle adventure that follows best friends, Arina and Frendt, as they fall into a mysterious world of beautiful garden islands.
Sep 21, 2018
A list with how to get all the achievements.
Intro
I'll list the achievements in chronological order. After every group of levels there is an animation, move time around in the animation till something starts moving, then wait a few seconds. There are no missable achievements, during your playthrough or after you can go back to a level and get the achievement you did miss. If you beat the game under 2 hours, please don't be a jerk and refund. Support this wonderful developer and keep this little gem in your collection!
Achievements
Level 2 (Front Door): Moving In After completing the second level you get an animation with the 2 friends before the front door. Keep moving left and right till the door lights up and wait a few seconds before it opens. Level 4 (Children Pool): New Friends After completing level for you can move around in an animation again, move around till the top of the cool-box lights up and wait a few seconds for it to open. Level 5 (Table with Jenga): Reset The Dominos With the second device you can manipulate the time to first let the domino fall and after that rewind to get it back up. Level 6 (Television): Game Over
The Gardens Between 4pda Intel
In the video game on the big screen with the chicken you have to let the chicken die. Level 7 (Couch): Great Catch! At the second point where you can change the time, stop the lantern holder under the table cloth and walk forward to let the table cloth fall over the lantern holder. Friendly Fire After beating level 7, there is a new animation. Move the time forward and backwards till you have hit Frendt 5 times with the popcorn. Staying Up Late In the same animation as the achievement above, keep moving time forward and backward till the television start glowing. Wait a fec seconds for a crow to come out of the television. Level 8 (Saw): Saw Through Time Keep jumping on the saw till the plank is broken. Level 10 (Treehouse): Gone Fishing At the top of the level you can use the lift to get Arina to the bottom of the level. Our Secret Clubhouse
The Gardens Between 4pda Pc
After level 10 in the animation move the time forward and backward till the poster lights up. wait again for a few seconds.
The Gardens Between 4pda Iso
Level 12 (Dinosaur Skeleton): Mischievous Discoveries In the animation after level 12, move around till the egg starts moving, wait a few seconds for this achievement to unlock. Level 15 (Jacket): An Expedition Goes Down The Drain After level 15 in the animation move around till the ring on the left pipe starts moving. wait a few seconds and the achievement will pop. Level 17 (Music Player): Found You! When you get the light back in the last puzzle of this level, instead of running up, run a bit back down where the purple smoke was and reveal what is behind it. Level 18 (Telescope): Reach For The Sky At the final puzzle of this level you need to hold your empty lantern over the moon to capture the light. Stargazing After level 17 in the animation, move around the time till the telescope starts moving, and wait a few seconds. Level 19: Don't touch that! There is a device with a green screen. Stop with Arina behind the device and wait till the lightning hits the device. End of the Game: The Gardens Complete You get this after beaten the game, while you did, please enjoy the song during the credits <3 I love it! Recommended for You:
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Rating: :: IDYLLIC ISLANDS
The Gardens Between is a beautiful puzzle adventure that you need to experience.
Developer: The Voxel Agents Price: $4.99 Version: 1.0 App Reviewed on: iPhone XR Graphics/Sound Rating: User Interface Rating: Gameplay Rating: Replay Value Rating: Overall Rating:
When you play The Gardens Between, time stops. I mean this both in the sense that playing this puzzle adventure is an arresting experience, and that its core mechanics revolve around time manipulation. Simply put, The Gardens Between is a game absolutely worth your time.
Island time
The Gardens Between is a difficult game to describe. It opens with a scene in a treehouse between two houses. Inside are a boy and a girl taking shelter from the rain. Then, lightning flashes, a mysterious orb of light appears, and—upon touching it—the boy and girl are suddenly transported to an island.
This is no typical island either. It’s littered with household items and has a stone altar at the top. For some reason, the characters decide they must activate said altar using a special lantern. If that weren't strange enough, time behaves strangely on this island. Your characters are frozen in time until you move them. When you move them forward, time moves forward, but when you move them backward, time reverses. Yes, I know. It’s all very confusing. But in playing The Gardens Between, it feels pretty natural and intuitive. It almost feels like someone took some sections of Jonathan Blow’s Braid and built them out into its own, fully fledged experience.
Objectively good
Each level in The Gardens Between is a separate island, and islands are grouped together by a sort of “scene” they create when combined. For example, there’s a cluster of islands with garden hoses, beach towels, coolers, and inflatable pools making up a lot of the terrain. When you complete these islands, you are treated to a snapshot of a backyard pool scene between the main characters.
Using these scenes, The Gardens Between weaves together a light narrative that operates through visual metaphor. To be honest, the storytelling in the game I found a little vexing until the very end, but it hardly mattered. What I found more impressive was how the new objects in each island would always present new and unique puzzle challenges, to the point that I wanted to see every new and clever thing The Gardens Between could do with its time manipulation mechanics.
Nostalgia trip
I couldn’t put The Gardens Between down because it never stopped showing me new, beautiful, and incredible things. Every puzzle is newer and more exciting than the last, each island is more detailed and visually exciting than the one before, and the story—as sparse as it is—ultimately hits a really strong emotional chord at the end that is pleasantly surprising.
I also can’t speak highly enough of the work put into bringing The Gardens Between to smaller screens. Its gorgeous visuals and ethereal soundtrack are probably best to experience on an iPad, but the game looks and plays amazingly well on a phone, too (and in portrait mode, no less). If you have both a tablet and phone, you also don’t necessarily have to choose how you want to play The Gardens Between, as it syncs your progress flawlessly between both as you make your way through it.
The bottom line
So much of what makes The Gardens Between so great needs to be experienced. Trying to explain it more simply won’t help you get it. Instead, you should just go play The Gardens Between without giving it a second thought.